Core Rulebook | Classes | Cleric | Class Features | Domains | Good Domain | Granted Powers | Touch of Good

Touch of Good

You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.